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Post by Disaster Area on Mar 15, 2016 0:38:03 GMT
Okay so the IV to type distribution here needs to be discussed. The main thing to consider here is, for which types do we make it so they can only have an imperfect speed iv / for any type do we not permit them to have a speed iv of 0. The first matters a lot under normal circumstances, versus usually things with the same base speed and nature, the latter matters slightly due to phazing mechanics but isn't really much of a consideration. HP 1/0 also matters for Poémon with base 100 HP as to whether they can make 101 HP subs or not and hence possibly set up on passive Pokémon that rely on Night Shade for offense. I have the set of distributions here: pastebin.com/w06rcyBJ but the question is: how do we partition it? Obviously speed/HP is the only thing that makes a difference. So: What types should have access to 31 HP + 31 Spe or worse What types should have access to 31 HP + 30 Spe or worse What types should have access to 30 HP + 31 Spe or worse What types should have access to 30 HP + 30 Spe only other parts notwithstanding. Every type will be included. I propose that worse offensive types get better concealed power IVs and better offensive types and better distributed offensive types get worse IVs.
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